Nice job It's apparent that you've put some thought into trimming the profile down to a good and recognizable silhouette, and you seem to have solved at least some of the structural issues that the previous versions had. The new look inspires the feeling that this character would be at home on a battle field; the bulk in the upper body would allow for tremendous momentum and his thick legs would allow for very reliable locomotion. If I had to guess, I'd say that this fellow would be a damager, and whether or not this was your intention, you did a good job of expressing it.
Still looks (and sounds) like you're still having trouble with the structural integrity and sturdiness of the legs, but I'll stop right there because I know my comments make me sound like a broken record.
Great job on the upgrades and aesthetic refinement, Omo's lookin' sexay.
Thanks man Yep, mhmm, yes, yup, indeed, yes. Thank you All that checks out.
Um I think he stands pretty well on his own, especially with those tiny feet I can't seem to find a comprimise between flexability and sturdiness though, Thats why the last few renderings of his legs didn't hold. I really want to try that piston system, but I honestly can't find any of my old pistons.